Thunder Baseball 220.127.116.11 Release Notes
Supported Database and Asset Management Server Operating System
- Microsoft Server 2012 R2 w/ SQL Server 2012 SP3 CU9
Supported Client Operating Systems
- Windows 10 Professional w/SQL Server 2012 SP3 CU9
Supported Versions of Microsoft Office
- Office 2013 or 2016 – 32 bit
- Ability to add an intersquad lineup in the lineup setup tool
- Video Window Freezes in capture window. Audio keeps playing
- Unhandled exception when editing a lineup on a team with more than 23 characters in their name
- TS stream is left behind as a media master
- Like Hitters only shows the first Like Hitter in the list.
- Media currently not available error when switching from logging to another edit
- Cursor does not get placed inside tagger template when criteria is selected
- Hit location (Ball icon) on field does not appear after closing and reopening a master edit in logging mode
- If the user saves a lineup with blank spaces in the batting order, they become stuck in a loop of errors when trying to correct the error.
- When the user attempts to log a game in pre-season, the program throws and exception.
User Preferred Overlay
- Users can now set a preferred overlay that will override any overlay attached to an edit, folder or filter.
- There are three areas to set a user preferred overlay.
- Edit Station: Tools → Overlays → Set User Preferred Overlay…
- Toolbar: Click on the Overlay icon then select Set User Preferred Overlay…
- Video Analyzer: Click on the Overlay icon the select Set User Preferred Overlay…
- All user preferred overlays are set to None by default.
- Users can select any available overlay, based on side of ball permissions, in the dropdown menu.
- An overlay can be selected for multiple sides of ball.
- Once an overlay has been selected it will apply to any edit opened by the user.
- Users can apply a new overlay to display while an edit is loaded.
- If the user saves the edit with a new overlay applied then the new overlay will display for any user who opens the edit, so long as they don’t have their own preferred overlay set.
Remove a Media Element
- Users can remove a media element that’s been added to a master or GSIS resolved edit.
- Right click on the master or GSIS edit and choose Properties.
- Click on the Media tab then right click on the media element you’d like to remove.
- Select Remove Media Element and click ok.
- This option will only appear on edits with at least two media element references.
View Mapping on Import
- Users can map or create a view while importing a .xchange file.
- During the import process Thunder will scan the .xchange file for all available views.
- If a view exists in the .xchange file, but not in your system, you’ll be prompted to map or create the view.
- Mapping the view will allow you to choose a Thunder view to import the view as.
- All subsequent imports will follow this mapping.
- Clicking the green plus sign will allow you to create the new view on your Thunder network.
- Click Ignore Blank Views to skip the view mapping process. This will result in unmarked media within the master.
- Users can manage their view mappings by clicking on Tools → Manage Views/View Sequences → Manage View Mappings
- Clicking the red x button will delete the last view mapping in the list.
- Users can delete multiple view mappings by selecting each row then clicking the red x.
Import Raw Media Updates
Select a View on Raw Import
- Users can set the view type while importing a raw media file.
- If a view isn’t present during import, through a .xchange or .xml, a dropdown will be activated in the bottom of the Import Game Data Settings window.
- The user can select which view they’d like to import the media as.
Strip Audio Option during Raw Import
- Users can choose to strip audio on media during the import process.
- If an audio track is available a checkbox will be activated in the bottom of the Import Game Data Settings window.
- Checking the box will strip the audio on the file during the import process.
Auto Import Raw Media - Move to Completed Folder
- Auto Import Raw Media has been updated to preserve the source media.
- All files, .mp4 and .xchange, will be moved to a folder named Completed after they’re imported into Thunder.
- The tool will automatically create a Completed folder if it doesn’t already exist in the Media Source Directory.
Increase Recently Used Heading Groups
- Users have an option to set the number of recently used headings that appear in the headings menu dropdown.
- Navigate to the Settings section then click on Playlist.
- A counter will appear in the Playlist section under Most Recent Headings that allows each user to set the number of recently used heading groups from three to a maximum of ten.